Skyrim veteran says modern-day open-environment games undergo considering the fact that significant studios with "1000s of people" mean devs can't "just take something and enable it to be your very own" This situation continues to be mechanically described and we're looking into it, but we might be really grateful if https://colab.research.google.com/drive/1cvmtGqdt1EbpDrXvl_zWeHi0o_WBdYVo?hl=he